This page lists fourteen fundamental skills which apply to every single ship that a player can pilot in EVE, from a shuttle to a titan. Each of these skills is worthwhile for a new character to train. (Copy-paste capable version below, scroll down - some skills will need to be bought by some characters.)
The Magic 14
- Shield Management III
- Shield Operation I
- Shield Operation II
- Shield Operation III
- Long Range Targeting III
- Signature Analysis III
- Evasive Maneuvering II
- Evasive Maneuvering III
- Warp Drive Operation III
- Capacitor Management IV
- Capacitor Systems Operation IV
- Mechanics IV
- Hull Upgrades IV
- Shield Management IV
- Shield Operation IV
- Long Range Targeting IV
- Signature Analysis IV
- Navigation IV