Victory points is the count (number of points) needed for a system to become vulnerable. This is typically represented as the contested value (%). Completing plexes and battlefields earns a set number of victory points, which can be increased or decreased by the Advantage in that system.
A system needs 75,000 victory points to reach 100% contested and become vulnerable.
Currently, players earn the following amounts of victory points for completing plexes and battlefields: (subject to change)
Plex | Victory Points |
---|---|
Scout NVY | 25 |
Small NVY | 50 |
Medium NVY | 150 |
Large NVY | 250 |
Small ADV | 75 |
Medium ADV | 175 |
Large ADV | 300 |
Open | 350 |
Battlefield | 2000 |
Most recent changes: https://www.eveonline.com/news/view/patch-notes-version-21-05?